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Alright guys, here's another Top Ten list after such a very long time. Sorry it's been such a long time since the last real list, but I'm hoping this will be a nice easy one to let you all get back into the groove of things. To start off, let me preface this all by saying that these are only the classes from the 4th edition of DnD, and if you don't like that, then write your own Top Ten list. Anyways, any more hostilities aside, lets get into this.
Number Ten: Rogue

Rogues are always fun. They are those sneaky bastards who prey on the weak and steal from whoever the hell they can. Mostly, it's just fun to backstab people and watch them flail under the accuracy of your little blade. I've always wanted to play a really awesome rogue, and from time to time I have attempted to such a thing. I think that I might have to go and try and use a half-orc one someday, just to see how sweet that would be. Hell, I might even do some fandangling and make him one of thoser brute type guys. Pretty much, I just lke deal a shit ton of damage sometimes, and rogues let me do such a thing.
Number Nine: Druid

Druids are a neat class in the most recent edition. I think they got a pretty big change in the current edition from the previous ones. They still retain their wildshape, but it's less distinct and more a raw primal spirit. They are natural leaders, which is kind of weak in my book, and it's mostly because they heal people better than others do. However, I just like them for the nature spells they wield. I can just imagine a druid, bringing down lightning onto a foe, and then transforming into a primal spirit to tear that guy limb from limb. Good stuff.
Number Eight: Cleric

Ah yes, the humble yet necessary cleric. I don't think this guy gets the attention and respect that he deserves. Either you end up playing him as a healbot or you try to make him some martial character that buffs everyone. I personally like to play clerics as how their god demands that they be played. If it's a cleric of Moradin, I want him (and generally have him) act totally diffrent than a cleric of Pelor would act, or a cleric of Bahamut would act. This here in lies the true powe of the cleric. Sure, he may fall into one of the above catagories now and then, but trust me, it's a lot more fun that way.
Number Seven: Wizard

Wizards have always held a certain fascination with me. I love how they are in complete control of the arcane arts. From the simplest parlor tricks to world shaping spells, there is a master of the arcane arts hiding behind them. There are so many minor differences between the lot of them and you could make a thousnd different wizards who play totally different from one another. This is one of those classes that I'll keep coming back to time and time again when I just want to loose myself into the greater magic of the world.
Number Six: Warden

The warden is a new class that I really want to try out. The easiest way to describe it is a defender of nature. He has this awesome ability to turn into different aspects of nature, like a tree or a warrior made of out pure rock. I personally just like the idea of some guy (like Mr. Warforged here) turning into a giant treefolk with his morningstar and shield at the ready, roots dug deep int the earth. He's an immovable force of nature, and he's not willing to let you near his friends.
Number Five: Ranger

Rangers have gotten cooler and cooler as time went on in my opinion. With the fourth edition of DnD, it finally has reached it's peak. It's simple, yet deadly, and is always a blast to play. Plus, I think that using an archer is just a cool thing to do. No other class comes anywhere as close to being so good close up and far away as the ranger. You start picking guys off with arrows from a distance, then move in for the kill with your two blades. Dealing a little extra damage on the side doesn't help either. Their quarry ability is just plain sweet. Reminds me of locking an enemy in your sight and not letting him go. Pure awesome.
Number Four: Avenger

Avengers are pretty much holy rogues who can use greatswords. Need I say anything else?
Number Three: Barbarian

The mighty barbarins comes in at number three on the list. I've always had a soft spot for these guys, even if they never got used too much by me. I think I just love the idea of taking the biggest weapon you can find and swinging it really hard at someone's face while screaming at them. Of all the classes, I sometimes feel like it is the easiest one to role play, but only because I am very two dimensional when it coems to such things. Plus, as this chick above demonstrats, barbarians tend to not wear a lot of clothes. Need more proof? Here's some for you:

Number Two: Sorcerer

The sorcere represents pure,raw arcane power. It's as if the wizard snapped and went crazy all over the place. I feel that in the fourth edition, they nailed the flavor of what it means to be a sorcerer. My personal favorite build is the chaos mage, who prety much doesn't know what is going to happen next. One minute his spells are surging like wild river through him, the next the spell rebounds on him, causing a gigantic explosion. This class definitely had the biggest surprise in for me, and it only too something like 6 years of playing DnD to make me realize that it really is super awesome.
Number One: Fighter

The humble and simple fighter from my youth. I'm pretty sure most of the people reading this who actually talk to me about such dorky things would immediately guess that my true love of DnD is a fighter, but for those of you who don't, I suppose I could rattle off a few reasons why they are my favorite. First off, they are simply super easy to jump into. A lot of people confuse this with being a class for simpletons. This couldn't be any more false. While they are easy to jump into, they take a lot of skill to actually be good with. Secondly, you get to not only focus on one weapon, but that weapon will determine what kind of moves you use. Want to knock people around? Get a hammer. Want to be jumping into a group of people and slashing everyone as they go buy? Grab a longsword. Want some reach? Go get that spear. Lastly, my first ever charcter was a fighter. His name is Corath and he's broken to the extreme because I didn't know the rules back then. Oh well.
So there you have it. Go ahead and leave me some angry comments if you would like.
Peace Out.
Categories: Top Ten, Dungeons and Dragons
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