An Indepth Look Into A Geek's Soul

The Life

Wednesday Night Magic

Posted by The Dungeon Master on January 5, 2011 at 10:34 PM Comments comments (0)

I decided to try out some drafting tonight, just to see how it would go.  You know, get a good start on one of the resolutions that I have set for myself.  It did not go so very well.  In fact, I went 0-3.  Rather abysmal if you ask me, which I know you would if you were near me.  I should have written down the cards that I drafted, and in what order, but alas, I did not.  I cannot even recall my deck list.  In future updates on my Magic games, I will try to remember to write down exactly what it is I am doing.  I can go back and replay games (at least until all of the matches are over), so I can give you guys a play by play if you really want.  Just let me know in the comments below.


My deck was a blue/green one that tried to run both some combat tricks backed by big creatures.  It did not work really as well as I planned.  I don't think I played a single creater with a toughness greater than two.  I blame this mostly upon not getting enough land.  I later went through my decklist and found that I only had fourteen lands.  Definitely thought I was running four more than that.  A rookie mistake.  Well, at least I am aware of it, and can take care not to let something that stupid happen again.


Not everything is bad though.  I did end up getting some cards that I think might sell for a little bit of money online.  This will at least help to ease the pain of loosing.  I believe that the card that will fetch me the most is Lux Cannon, which is a mythic rare even if I think it kind of sucks.  It takes three turns to kill something.  Most other cards are a bit quicker, what makes this one take its time.  In fact, I'm looking it up right now.  Lets see what it comes up with online for a price.


Looks like 1.5 tickets, which is about $1.50.


Oh well.


Peace Out.

There's Magc in the Air

Posted by The Dungeon Master on March 9, 2010 at 8:49 AM Comments comments (0)

There are many things in my past that make me wonder what I would have been like if I had never been involved in it.  The biggest thing right now would be Magic.  It's a simple card game at the core of it, yet at the same time it's wonderfully complex and I don't think that anyone could really ever be considered an expert at it, no matter how good of a deck they manage to build.  A game like this really only comes around once in a long while and I am glad that I was able to jump onto this bandwagon at the age that I did.


I think that I first started the game in fifth grade.  If I remember correctly, it was right before I got into the whole Pokemon card thing as well.  I could be wrong, but oh well.  I remember opening my first pack, Stronghold, and being sucked in by the one card in specific:  Flame Wave.  It was flashy, it was big, and it had a guy riding a surfboard on a wave of flames.  Tell me how that is not cool?  Plus, I think people just like red spells to start off with, and boy was Flame Wave red.


My first deck was a green one.  It was fueled by Llanowar Elves and was pretty much  just built around getting out the biggest creature possible and hoping for the best.  Back then, it really was the best too, as far as my group of friends was concerned.  The backbone of the deck came in the form of a 7/7 brute by the name of Thorn Elemental.  To this day, it is still a card that I look foundly upon, even if it's not the best card out there on the market.  It led me to such amazing victories that I could really care less if it wasn't the greatest out there and people would rather play Rhox instead.


It would take me until high school to get my friends addicted to the game however.  Joel was the first one to fall, becoming completely addicted to Magic during the time that Mirrodin came out.  I don't think I've ever collected so much of any one set before.  Between the two of us, I'm fairly certain we had the majority of that one set, if not the entire block.  It wasn't long before he became a better player than me either.  The kid has some insane skills when it comes to the game, skills I will never really have.  His Angel deck was something to be admired, while his Slivers completely dominated me.  The only way I ever stood a chance against those decks was when I played my Zombie deck.  Being pure black and already dead does have it's advantages.  I think it is still my best deck to this date.


I remember playing some crazy multiplayer games during free period in my senior year at high school.  There was a group of about five of us who would go to our physics room and just play at the table for a solid fifty five minutes.  We even kept a tally of who was the worse player there (turns out it was Ankit) and overall it was a lot of fun.  I was sad when I left, because my pool of players decreased by a good 80%.


However, it decreased to zero when I first moved up to Michigan.  No one up here wanted to play and the guys at the card shop all were those jerky, elitest kind of players that I rather dislike, so I wouldn't play with them either.  In fact, I hardly touched my cards for over a year.  It wasn't until I started working at the Writing Center that I really started playing again.  I had to teach the whole crew all the rules from scratch, and we don't play the current edition.  I figure that is just far too much work, especially because I don't know the new rules too terribly well.


I guess the real point of this story is just to see how my life has kind of changed around Magic, and how Magic has changed around my life.  I think no matter what happens, I will always been into Magic, even if there are a few sets I'm not terribly huge on.  While most of the other guys that I know of stopped playing Magic when they were in eigth grade, I don't plan on stopping until my grandkips are in their eigth grade.


Peace Out.